Item Builders

🧭 Overview

The equipment-builder section defines every property of an item, including its appearance, behavior, and effects.


🛠 Field Table

Field
Type
Description

ignore-slot

true/false

If true, the item will ignore menu slot restrictions.

name

String

Display name of the item, supports color codes (&).

lore

List<String>

Item description lines, supports multiple lines and color codes.

type

Minecraft Material

Item type (e.g., IRON_SWORD, BELL, PAPER).

amount

Integer

Stack size of the item (usually 1 for unique items).

damage

Integer

Item durability / damage value. Typically 0 for new items.

model

Integer

Custom model data (used for resource packs).

glint

true/false

Adds enchantment glow effect without an actual enchant.

head

String

Optional player head texture (Minecraft username or custom texture).

attributes

List<String>

Modifies Minecraft’s default item attributes (e.g., ATTACK_DAMAGE, ARMOR).

potions

List<String>

Only applies to POTION, SPLASH_POTION, and LINGERING_POTION. Format: effect{EFFECT} duration{TICKS} amplifier{LEVEL} ambient{true/false} particles{true/false}

tags

List<String>

Custom key/value data, primarily for other plugins or detecting custom data. No gameplay effect by default. Format: "key;value"

enchants

List<String>

Enchantments applied to the item. Format: enchant{ENCHANT} power{LEVEL}


💡 Examples

🔹 Necrotic Sword

🔹 Healing Splash Potion

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