Augments
💠 Augments
Augments are special powers that permanently enhance players during a game. They introduce variety and strategy — each player can build a unique playstyle through their chosen augments.
⭐ Features
Permanent Powers: Grant ongoing effects that enhance a player’s abilities.
Selection Process: Players choose 1 of 3 random augments when offered.
Reroll Option: Players can reroll their augment choices if they don’t like them.
Round Availability: Augments appear only on specific rounds (defined in Round Builder).
Random Selection: If a player doesn’t pick an augment, one is chosen automatically.
Custom Tiers: Default tiers are
SILVER,GOLD, andPRISMATIC, but these can be customized.
⚙️ Configuration Parameters
Each augment is defined under general-settings: and supports the following parameters:
enabled
boolean
Whether the augment is active and available in the pool.
name
string
The display name of the augment.
color
hex
The color used in UI and displays (e.g., #f082fa).
tier
string
The augment’s tier — SILVER, GOLD, or PRISMATIC.
model
integer
Custom model data (used for icons or display items).
description
list
A list of lore lines shown in menus. Supports placeholders like {MOD_HEALTH}.
💡 Example
From augment-alpha-and-omega.yml:
Keep augment names unique and recognizable.
Use color codes (
&b,&7, etc.) to enhance readability in menus.Assign tiers wisely —
PRISMATICaugments should feel rare and powerful.Combine augments with Round Builder to control when they appear.
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