Placeholders
📊 Placeholders & Stats
🕹️ Mode-Specific
Use: %arenalegends_stat_<gamemode>_<statistic>%
Gamemode:
SOLO, TEAMSStatistics: any valid stat (e.g.,
KILLS,DEATHS,DAMAGE_DEALT)
Examples:
%arenalegends_stat_solo_KILLS%
%arenalegends_stat_teams_RATING%🌐 Global & Cross-Mode
Use: %arenalegends_stat_<statistic>%
Shows global value for global stats (e.g.,
GEMS)Sums across modes for mode-specific stats (e.g.,
KILLS)
Examples:
%arenalegends_stat_GEMS%
%arenalegends_stat_KILLS%🏅 Rank Information
Use: %arenalegends_rank_<gamemode>_<property>%
Properties:
NAME,COLOR,SYMBOL
Examples:
%arenalegends_rank_solo_NAME%
%arenalegends_rank_solo_COLOR%
%arenalegends_rank_solo_SYMBOL%🎮 Game Information
Use: %arenalegends_game_<game ID>_<property>%
Properties:
PLAYERS,MODE
Examples:
%arenalegends_game_duel1_PLAYERS%
%arenalegends_game_arena5_MODE%⚙️ Game Settings
Use: %arenalegends_game_<game ID>_setting_<setting>%
Settings:
PLAYERS,TEAMS,RANKED,DISABLED
Examples:
%arenalegends_game_duel1_setting_PLAYERS%
%arenalegends_game_arena5_setting_RANKED%📈 Combat & Gameplay
Combat
damage_dealt- Total damage dealtdamage_taken- Total damage takendamage_blocked- Total damage blockedhealth_restored- Total health restoredhighest_dummy_damage- Highest damage dealt to training dummytotem_resurrections- Times resurrected by totem
Projectiles
projectiles_hit- Projectiles that hit targetsprojectiles_shot- Total projectiles shot
Consumables
potions_splashed- Splash potions usedpotions_drank- Potions consumedfood_consumed- Food items eaten
Shop & Economy
gold_spent- Total gold spent in shopitems_purchased- Items bought from shopenchants_purchased- Enchantments purchasedconsumables_purchased- Consumable items boughtanvils_chosen- Times anvil upgrades selectedanvils_purchased- Anvil upgrades boughtaugments_chosen- Times augments selectedgems- Total gems earned (Global)
Performance
kills- Total eliminationsassists- Total assists providedtakedowns- Combined kills and assistsdeaths- Times eliminatedrating- Current competitive ratinghighest_rating- Highest rating achieved
Progress
wins- Total victorieswin_streak- Current win streakloses- Total losseslose_streak- Current loss streakdistance_travelled- Total distance movedminions_spawned- Total minions summoned
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