Placeholders

📊 Placeholders & Stats

🕹️ Mode-Specific

Use: %arenalegends_stat_<gamemode>_<statistic>%

  • Gamemode: SOLO, TEAMS

  • Statistics: any valid stat (e.g., KILLS, DEATHS, DAMAGE_DEALT)

Examples:

%arenalegends_stat_solo_KILLS%
%arenalegends_stat_teams_RATING%

🌐 Global & Cross-Mode

Use: %arenalegends_stat_<statistic>%

  • Shows global value for global stats (e.g., GEMS)

  • Sums across modes for mode-specific stats (e.g., KILLS)

Examples:

%arenalegends_stat_GEMS%
%arenalegends_stat_KILLS%

🏅 Rank Information

Use: %arenalegends_rank_<gamemode>_<property>%

  • Properties: NAME, COLOR, SYMBOL

Examples:

%arenalegends_rank_solo_NAME%
%arenalegends_rank_solo_COLOR%
%arenalegends_rank_solo_SYMBOL%

🎮 Game Information

Use: %arenalegends_game_<game ID>_<property>%

  • Properties: PLAYERS, MODE

Examples:

%arenalegends_game_duel1_PLAYERS%
%arenalegends_game_arena5_MODE%

⚙️ Game Settings

Use: %arenalegends_game_<game ID>_setting_<setting>%

  • Settings: PLAYERS, TEAMS, RANKED, DISABLED

Examples:

%arenalegends_game_duel1_setting_PLAYERS%
%arenalegends_game_arena5_setting_RANKED%

📈 Combat & Gameplay

Combat

  • damage_dealt - Total damage dealt

  • damage_taken - Total damage taken

  • damage_blocked - Total damage blocked

  • health_restored - Total health restored

  • highest_dummy_damage - Highest damage dealt to training dummy

  • totem_resurrections - Times resurrected by totem

Projectiles

  • projectiles_hit - Projectiles that hit targets

  • projectiles_shot - Total projectiles shot

Consumables

  • potions_splashed - Splash potions used

  • potions_drank - Potions consumed

  • food_consumed - Food items eaten

Shop & Economy

  • gold_spent - Total gold spent in shop

  • items_purchased - Items bought from shop

  • enchants_purchased - Enchantments purchased

  • consumables_purchased - Consumable items bought

  • anvils_chosen - Times anvil upgrades selected

  • anvils_purchased - Anvil upgrades bought

  • augments_chosen - Times augments selected

  • gems - Total gems earned (Global)

Performance

  • kills - Total eliminations

  • assists - Total assists provided

  • takedowns - Combined kills and assists

  • deaths - Times eliminated

  • rating - Current competitive rating

  • highest_rating - Highest rating achieved

Progress

  • wins - Total victories

  • win_streak - Current win streak

  • loses - Total losses

  • lose_streak - Current loss streak

  • distance_travelled - Total distance moved

  • minions_spawned - Total minions summoned

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