Schematics

🧭 Overview

The plugin loads schematics directly from WorldEdit / FastAsyncWorldEdit’s folders.

To be recognized:

  • Lobby schematics must start with: al_lobby_<id>

  • Arena schematics must start with: al_arena_<id>


🛠 Creating Games

1️⃣ Build Your Maps

Create:

  • One lobby

  • One or more arenas

2️⃣ Place the[LOCATION] Signs

Before saving your schematics, place the needed location signs.

3️⃣ Save the Schematic

Use WorldEdit or FAWE: /schem save <name>

ArenaLegends will automatically detect:

  • al_lobby_<id>*.schem

  • al_arena_<id>*.schem

from:

  • plugins/WorldEdit/schematics/

  • plugins/FastAsyncWorldEdit/schematics/

4️⃣ Create the Game

Once your schematics exist: /al creategame <id>

The plugin will link lobby and arena schematics to the game automatically.

5️⃣ Done — Game is Ready

The plugin loads, pastes, and unloads maps on demand with no extra steps.

6️⃣ Manage Your Game

Use the in-game menu to adjust everything: /al gamemanager

  • Keep maps small for faster paste times.

  • You can replace any schematic at any moment.

  • Simply reload the plugin to apply new maps.


🏠 Lobby Setup

Each lobby schematic must include these [LOCATION] signs:

Sign
Purpose

[LOCATION] JOIN

Where players spawn when joining the lobby

[LOCATION] END

Teleport location when the match ends

[LOCATION] SHOPKEEPER

Where the shop NPC should spawn

[LOCATION] TEAM

Team spawn points in the lobby


⚔️ Arena Setup

Each arena schematic must include these [LOCATION] signs:

Sign
Purpose

[LOCATION] CENTER

Center point of the map

[LOCATION] TEAM

Spawn locations for Teams ⚠️ Two spawns are required

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