earth-europeSchematics

🧭 Overview

ArenaLegends utilizes FastAsyncWorldEdit (FAWE) to handle map loading and pasting. Standard WorldEdit is not supported. Schematics are loaded directly from the FAWE schematic folder, ensuring high-performance pasting with minimal server lag.


πŸ“‹ Naming Convention

To be recognized by the plugin, your schematics must be placed in the FAWE schematics folder and follow this strict naming format:

Type
Format
Example

Lobby

al_lobby_<name>

al_lobby_city

Arena

al_arena_<name>

al_arena_forest

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πŸ›  Creating Games

Follow these steps to set up a new game map.

  1. Build Your Maps: Create one lobby and one or more arenas.

  2. Place Signs: Place the required [LOCATION] signs in your builds (see below).

  3. Save Schematics: Use /schem save <name> (e.g., /schem save al_lobby_city).

  4. Create Game: Run the command /al CREATE <id> (e.g., /al CREATE city_game).

  5. Done: The plugin will automatically detect and link the al_lobby_<id> and al_arena_<id> schematics.

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  • Performance: FAWE handles the pasting asynchronously, but keeping maps reasonably sized is still recommended.

  • Updates: You can overwrite a schematic at any time. Just reload the plugin to apply changes.

  • Management: Use /al MANAGER to adjust game settings in-game.


🏠 Lobby Setup

Every lobby schematic must include these signs to define key locations.

Sign Format:

  • Line 1: [LOCATION]

  • Line 2: <KEY>

Key
Purpose

JOIN

Where players spawn when joining the lobby.

END

Teleport location when the match ends.

SHOPKEEPER

Where the shop NPC spawns.

TEAM

Team spawn points in the lobby.


βš”οΈ Arena Setup

Every arena schematic must include these signs.

Key
Purpose

CENTER

The center point of the map.

TEAM

Spawn locations for Teams. (Two spawns required)

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