ArenaLegends
  • GENERAL USE
    • Getting Started
    • Commands
    • Permissions
    • Placeholders
    • Common Questions
    • Troubleshooting
    • Useful Links
  • GUIDES
    • Games
    • Arenas
    • Round Builder
    • Augments
    • Anvil Stats
    • Shopkeeper
    • Resource Pack
    • Data & MySQL
  • MENUS
    • Item Builders
    • Event Triggers
    • Player Heads
    • Click Commands
  • DEVELOPER API
    • Creating Augments
      • Game Events
      • Simple Augment
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  1. GENERAL USE

Common Questions

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Last updated 1 month ago

Can you add XYZ feature?

To have your feature suggestions considered for future updates, please post them in the Discord server, which you can join by .

Does Arena work on version XYZ?

The plugin supports only the latest version of Minecraft.

Why doesn't Arena support Minecraft 1.8?

Supporting a 10-year-old version of Minecraft requires significant extra work and would essentially mean maintaining two versions of the plugin. This would double development time for new features and bug fixes, which is not practical.

Is Arena compatible with anti-cheat plugins?

While Arena does not strictly disallow anti-cheat plugins, it's important to check whether your anti-cheat plugin properly accounts for newer Minecraft features such as custom attributes. Arena heavily modifies player attributes such as attack range, movement speed, jump force, and gravity. This may lead to false positives, where players are incorrectly flagged for reach or gravity hacks when they are not cheating.

Can I use Arena alongside other plugins?

Arena works best on a clean server setup with only essential plugins—such as those for ranks, bans, or other core server functionalities. Using Arena alongside other minigame plugins is not recommended, as they may interfere with each other and cause unexpected behavior.

What about using WorldGuard?

Arena automatically manages player-related events. It handles enabling/disabling PvP, block breaking/placing, and entity interaction (e.g., with armor stands). Overriding these events through WorldGuard or similar plugins may cause unexpected behavior.

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