Player Heads
🧭 Overview
Heads can be player heads or custom-texture heads. These are applied to items using the head field in the builder.
🛠 How to Set
Choose a menu or item file and open it.
Find the item you want to modify and locate the
headfield.If it doesn’t exist, you can add it under
meta-builder.
Set the desired head value using one of these formats:
Type
Format
Description
Player
player->[Player Name]
Uses the skin of a Minecraft player. Replace [Player Name] with the player’s username.
UUID
uuid->[Player UUID]
Uses a player head based on their UUID.
Custom Texture
custom->[Minecraft URL]
Uses a custom head texture. Replace [Minecraft URL] with the URL to the texture.
💡 Examples
🔹 Player
item-builder:
test-item:
meta-builder:
head: "player->Notch"🔹 UUID
item-builder:
test-item:
meta-builder:
head: "uuid->fab1534e-4a48-472e-b1db-89e1f557d3ce"🔹Custom Texture
item-builder:
test-item:
meta-builder:
head: "custom->eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMWVj..."Custom texture URLs can be long. Always copy the full base64 string provided by your head generator.
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